Danielle Schneider- Maldonado, Ph.D.

Innovative STEM and Educational Technology Leader

Innovative STEM and Educational Technology Leader with a background in Research Biology, STEM, instructional design, leadership, research, assessment, and online program design. Committed to adding value through collaborative problem solving, outcomes-based decision-making, and the use of instructional technology tools to support all learners and stakeholders. Formal background includes multiple degree programs in Biological Sciences (Bachelor and Master’s degree) as well as professional experience in the research field of Molecular Genetics. Through professional growth opportunities, and STEM leadership, the path of innovation has led to a Ph.D. in Instructional Technology, Research and Assessment. It is with these experiences, a robust background in instructional technology, and extensive experience teaching University-level online education, I look forward to future opportunities where I may develop and grow an equitable, learner-centered, community.

Contact Information

Email: sciencewithmaldo@gmail.com

Twitter: @stemrox

 Education

  • Ph.D., Educational Technology Instruction, Research and Assessment Candidate, Northern Illinois University
  • National Board Certified Educator (NBPTS)-Science 2009
  • M.S. Ed Secondary Education, magna cum laude, DePaul University 2002
  • M.S., Biology, magna cum laude, Northern Arizona University, 1997.
  • B.S., Zoology Northern Arizona University, 1995.

Experience

  • STEM Curriculum Director/Instructor, Golf School District 67, August 2018- Present
  • Science Department Head and Instructor, Golf School District 67, August 2003-2018,
  • Senior Research Scientist, Department of Pathology-University of Chicago, August 1997-2002.
  • Graduate Research Assistant, Department of Cell Biology, Northern Arizona University, 1995-1997.
  • Graduate Teaching Assistant, Department of Cell Biology, Northern Arizona University, 1995-1997.

Research and academic contributions

Publications (Peer Reviewed)

Schneider, D., Xie, Y. (2019)  The Impact of Immersive Virtual Reality on Learning, Post-Hoc

Ladendorf, K., Schneider, D., Xie, Y.(2019) Mobile-Based Virtual Reality: Why and How does it Support Learning?

Fagan A.M., Holtzman D.M., Munson G., Mathur T., Schneider D.E., Chang L.K., Getz G.S., Reardon C.A., Lukens J., Shah J.A., and
MJ LaDu. (1999).  Unique lipoproteins secreted by primary astrocytes from wild type, apoE (-/-), and human apoE transgenic miceJ Biol Chem.274(42):30001-7.

LaDu, M.J., Gilligan, S.M., Lukens, J.R., Cabana, V.G., Reardon, C.A., Schneider, D.E., and D.M. Holtzman. CSF lipoproteins differ from nascent astrocyte particles (1998)  J Neurochem. 70(5):2070-2081.

Schneider, D (1997) The Cytoskeletal Changes in Dinoflagellates during cell division. NAU Press.

Presentations at Professional Conferences:

  • NSTA: How to begin implementing NGSS on a Shoe-String Budget.
  • NCTM: You’re State has adopted the NGSS: Now What?
  • ICE: Ditch that Scratch for Real Coding in Late Elementary School!

Memberships of Professional Organizations

  • International Society for Technology Education (ISTE)
  • Association for Educational Communications and Technology (AECT)
  • Illinois Computing Educators (ICE)
  • American Society of Microbiologists (ASM)
  • National Science Teachers Association (NSTA)

Certificates

  • GoogleCS Certified Educator
  • Microsoft Certified Educator
  • Automation and Robotic- PLTW
  • Design and Modeling- PLTW

BENEFIT STATEMENT

  • Continually working for 20+ years creating unique opportunities and solutions integrating Web 3.0 into core curricula, through a standards-based lens, to meet the growing and changing needs for the Net generation, its’ teachers and its’ administrators.
  • Forged relationships through networking opportunities, grants, and collaborative projects within the community, as well as local and global corporations, to reach mutually beneficial goals.

CORE COMPETENCIES

Growth Mindset. Program-wide implementation for success in STEM and Innovation Curriculum

Professional Foundation. Built upon cooperation based on team communication and vision-based project management.

Educational Foundation. Applying multiple learning techniques, designing instruction, implementing foundational principles of educational theory

Instructional technology and instructional design.  Identifying needs, skills, and instructional systems to manage, develop and inspire teachers and students.  instructional development principles and experience in course management systems (Moodle, Blackboard), the use of software (Microsoft Suite and GAFE), multimedia production tools and an expansive knowledge about web programming.

Web 3.0 Integrated Content Applications (student based)

CodeAvengers

CodeAcademy

Apple Swift Playground

Minecraft for Education

GoogleCS

Tynker/Drones

Autocad (3-D Printing/Design and Modeling)

Blender (3-D Modeling)

Unity (Virtual Reality Coding)

Co-Spaces (Virtual Reality Coding)

PLTW- Vex Robotics

—————————————–

Additional Application and  Proficiencies

  • All above applications
  • GAFE
  • MS-Word
  • LMS Systems
  • MS-Excel
  • MS-Powerpoint
  • Social Media Platforms: Twitter, G+, Instagram, FB
  • HTML, Python, JavaScript

Basic Job Responsibilities (more detail upon request)

  • Instruction of Core Content (SMI)
  • Design, coordinate and implement the Next Generation Science Standards Alignment K-8, district-wide
  • Development of Instructional Material for 6-8 Science as STEM Leader for District
    • Design and development of traditional, online/blended lessons
    • Build curricular content to ensure equitable access to all learners/staff
    • Provide instruction to staff for created materials
  • Assist faculty instructional strategies, design and development of course materials as well as the integration of instructional technologies for the best practices within lesson design
  • Work with Township partners to create:
    • Standards-based outcomes
    • Multi-level learning activities
    • Multi-level assessments
    • Identify Web 3.0 tools  to enrich content/lessons
  • Developing course content for Computer Science Curriculum to hybridize STEM with HTML/CSS, JavaScript and Python lessons for lower-middle school students
  • Keep open levels of communication with students and parents through schoolwide LMS, and other channels of social media and email
  • Constant reflection and adjusting of curricular materials to stay current and meet standards with rigor and equity
  • Supporting staff with the use of learning technologies such as online learning tools and programs (including VR/AR)
  • Facilitating Web 3.0 professional development opportunities and courses for teachers
  • Developing Maker’s Lab and STEAM program curriculum including all purchasing and professional development components
  • Building Instructional Videos to facilitate learning for both teachers and staff
  • Continual engagement in professional growth opportunities to ensure the understanding of new and emerging technologies, methodologies and curricular programs to benefit all programs and content areas.
  • Presenting at statewide and national conferences.
  • Publishing peer-reviewed resources
  • Provide Professional development opportunities in NGSS-based learning for teachers
  • Engaging in Strategic Planning committee, presenting to the community and strategically implementing outcomes
  • Leading Technology Committee: developing plans, working with community partners, developing technology initiatives, and implementation.
  • Identifying grant opportunities that connect to curricular content and growing partnership opportunities